Clothing
Clothing is a child class of the Narrative Item and features some more properties and functions to allow you to create equipable clothing.
Properties
Property Name | Type | Description |
---|---|---|
ClothingMesh | class USkeletalMesh* | The mesh to put on the player when they equip the item |
ClothingMaterials | TArray<UMaterialInterface*> | The materials to apply to the clothing mesh |