Clothing
Clothing is a child class of the Narrative Item and features some more properties and functions to allow you to create equippable clothing.
Properties
| Property Name | Type | Description |
|---|---|---|
| ClothingMesh | class USkeletalMesh* | The mesh to put on the player when they equip the item |
| ClothingMaterials | TArray<UMaterialInterface*> | The materials to apply to the clothing mesh |