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WBP_DefaultDialogueNode

This widget is used in the dialogue asset graph. It is built up from standard Unreal widgets to render the UI.

wbp_Defaultdialoguenode.webp

Text_Shot

These widgets display which camera shot is set as the shot is playing.

shots.webp

HB_SpeakerInfo

This widget is built up of icons and TextBoxes. It's used for identifying who is speaking to who for aiming and rotation purposes.

speakers.webp

TB_ConditionsTitle

This widget simply states the conditions start point.

conditions-title.webp

ConditionText

This widget will display all conditions for this node.

conditions-list.webp

TB_EventsTitle

This widget simply states the events start point.

events-title.webp

TB_Events

This widget will display all events for this node.

events-list.webp

EventsIcon

This icon is triggered when an event is added to this node.

event-icon.webp

TB_DialogueLine

This widget handles displaying the dialogue line on the node.

dialogue-text.webp