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Project Settings

Narrative Pro comes with a bunch of Project Settings you can change to set how NarrativePro behaves in your game.

To access these settings, go to Edit -> Project Settings -> Plugins -> Narrative Pro

Save System

This section will allow you to customise how the save system exports save files.

Default Save Name - this will be the filename Narrative will use for each save file.

Num Save Slots - If you want to limit how many save slots the user has, you can limit it here.

Metadata Save File Name - To allow more details in save files without loading each one individually, Narrative tracks them with a Metadata save file.

Gameplay

This section will allow you to customise the Narrative gameplay settings.

Default Username - The name during dialogue that the player will show as.

Maps

This section will allow you to change which maps are used in key areas.

Game Entry Map - The map the main menu will go to when creating a new game.

Character Creator Map - The default map used when the character creator is triggered.

Load Character Creator on New Game - Should the Character creator be shown after you click new game?

Blackboard Keys

A list of blackboard keys commonly used for the Narrative AI. Useful if you are creating new behaviors.

  • BBKey Target Location – Stores the target's world position.
  • BBKey Target Rotation – Stores the target's desired rotation.
  • BBKey Delay – Defines a delay duration for timed actions.
  • BBKey Player Pawn – References the player’s controlled character.
  • BBKey Follow Target – Specifies the target to follow.
  • BBKey Attack Target – Identifies the target to attack.

Sounds

This section covers all the sound classes that Narrative uses to play each section. This allows you to change its volume in the settings menu.