Navigator Component
The Navigation component is the core component to allow the player to use the Navigation aids and provides access to other Narrative Navigator functions.
Setup
To get started you need to attach the Navigation component to your player controller. Inside the player controller, add the Narrative Navigation component.
note
If you can’t find this, make sure the Narrative Navigator plugin is enabled, and you have restarted the editor.
Saving & Loading
Navigator automatically comes with a save and load feature to allow you to save custom markers and unlocked POI’s.
To start saving & loading, you can call the Save or Load functions from the Navigation component.
In this example, we save and load when we press the 1 and 2 keys.