Screen Space markers
Screen space markers are the visible markers on screen in the player's viewport. They show in the 3d world.
Adding markers
Markers are super easy to add. Simply select your actor or blueprint and add the component Navigation Marker.
After that it will work right out of the box across all Navigator UI widgets.
You can add markers to any actor you wish. Commonly, you may add a marker to your player or enemies.
Marker Properties
Name | Type | Description |
---|---|---|
LocationDisplayName | Text | The name of the location marker. |
LocationIcon | Texture2D | The icon that will be used for the marker. |
IconTint | color | The tint of the markers icon. |
IconSize | size | The size of the marker. |
IconOffset | vector | Used if the icon needs to be offset to be centered or changed. |
ShowActorRotation | bool | Should the marker rotate as the parent actor does. |
note
Each marker has specific properties, so you can change what it looks like on each element.